Brute Force - Grass Shader

Brute Force – Grass Shader

DOCUMENTATION

Create amazing and stunning grass with Brute Force interactive grass shaders for PC/Mac/Linux/Nintendo Switch and mobile devices. Same shaders are used in Crumble

Compatibility with Standard , URP and HDRP (light baking feature still WIP)

Features:

– Mutlicompatibility: works on PC/Mac/Linux/Nintendo Switch and mobile devices

– Any Pipeline: Can be used in Built-in, URP and HDRP

– Simplicity: Drag and drop materials

– Optimization: Custom LoD distance fading per material

– Dynamic Custom Shadows: A grass that can both receive and cast shadows

– Interactivity: With a simple particle system you can create interactive effects like a trail on mouse/player position

– Customization: Fully customizable grass

– Lights Support: 4x point lights and spot lights support

– Terrain: Use texture Splat Map to draw grass.

/! Terrains for Mac and mobile are not yet supported, other terrain-type assets are now supported please read terrain documentation

– VR Support: Works with Multi and Single Pass Stereo rendering

– Fur: Can also work as a simple fur on animals

– Shell Texturing: The grass asset uses the shell texturing technique

Check my other Assets:

Brute Force – Snow & Ice Shader

Brute Force – Sand Shader

Brute Force – Ground Shader