Highlight Plus 2D

Highlight Plus 2D

Highlight Plus 2D adds outline, glow, see-through, overlay, shadow and zoom effects to any sprite in 2D or 3D scenes.

Highlight Plus 2D has been designed with platform compatibility and performance in mind:

✓ Compatible with Mac, Windows, Android, iOS, WebGL.

✓ Compatible with Built-in, URP (Forward and 2D Renderer) and HDRP pipelines.

✓ Compatible with VR (Multi and Single Pass).

✓ Super fast on mobile.

** Visual Features **

– Glow color, width, alpha, animation speed, dithering, multi-colored.

– Outline color, alpha and width.

– Overlay color, alpha and animation speed.

– See-Through effect intensity, tint color and alpha.

– Hit/Flash effect with custom color, intensity and fade out duration.

– Zoom on hover.

– 2D and 3D shadows.

** Other features **

– Works with individual and atlas-based sprites with a SpriteRenderer component.

– Works with quads gameobjects (a quad with a texture).

– Works with Spine-based animated mesh renderers.

– Supports animations (SpriteSkin), transforms and custom pivot.

– Preview effect in Editor (no need to go into play mode).

– Highlight individual or a group of sprites as a single object.

– Can affect selective objects or run in automatic mode with layer option.

– Event system to fine-control automatic mode.

– Safe: does not change your sprite shader nor material.

– Performant: this is not a full screen image effect.

– Demo includes 225 free sprites.

Compatible with Unity 2021, 2022 and Unity 6, including Render Graph.

Limitations:

– UI elements not yet supported.

– Effects are rendered in Sorting Layer 0 (sprites rendered into sorting layer > 0 need to be changed to use a lower sorting layer).

– This version only works with sprites, quad-based sprites and spine renderers.

For 3D objects use Highlight Plus .

 Documentation |  Support |  YouTube |  Publisher Page

Kronnect is dedicated to high-quality Unity assets with continuous updates and responsive support.